Peter Cutino Mata – Portfolio

Void Ball Boy


Void Ball Boy is a puzzle solving, platforming adventure in first person set in Deep Space. You control a vacuum ball that sucks in objects and enemies, your objective is to reach the final level and obtain absolute power.


The project has been programmed in Unreal Engine 4 (Blueprints).


My roles: UI Programmer. Level Designer.


First Unreal Engine project applying basic knowledge of User Interface Widget management with a Heads-Up Display (HUD).


Repository

Graded 10/10

Masters Unreal Engine Subject Final Project

2 weeks

Decr 2020 – Jan 2021

5 members

5 programmers

Singleplayer

First person view, puzzle solving, platforming

Other Projects

SteelBound

Ishtar Studios

Unreal Engine 4 (C++)

Ground Zero

End of Degree Project

Unity (C#)

Contact

+34 601 25 33 99

petercutino@gmail.com

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