Void Ball Boy
Void Ball Boy is a puzzle solving, platforming adventure in first person set in Deep Space. You control a vacuum ball that sucks in objects and enemies, your objective is to reach the final level and obtain absolute power.
The project has been programmed in Unreal Engine 4 (Blueprints).
My roles: UI Programmer. Level Designer.
First Unreal Engine project applying basic knowledge of User Interface Widget management with a Heads-Up Display (HUD).
Masters Unreal Engine Subject Final Project
Decr 2020 – Jan 2021
5 programmers
First person view, puzzle solving, platforming
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